I've made some progress with the orbiter sim. I can now create new ships without hijacking another ship's config file. This gives me a lot more flexibility. For instance, I can now simulate a transfer booster-lander combination and jettison the booster after it's exhausted.
Here are some screenshots of what I've gotten so far. Clockwise from the upper left are:
The booster-lander package.
The package with the booster firing.
Just after the jettisoning of the booster stage.
Some time after the separation of the Booster and lander.
I've gotten pretty good at hitting the moon, and am now working on the soft landing stage of the mission.
Iv'e also been working on a method of producing a demo video, but so far the resuts haven't be very good. The results are choppy, and the quality isn't that good due to having to keep the image size down.
For the best results quality-wise, it is best viewed from the Orbiter program itself. It can be downloaded as freeware. I can then provide all the files needed to run the lander sim. Just put them in the right folders and run it. One of the advantages of this is that the person playing back the sim can change viewing perspective, and even bring up different information displays as the sim plays back.