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Re: This question
Sorry but this question is flawed.
Since inertia implies motion and all motion is relative, you only have inertia relative to something else. Therefore when you say 'negate' you would have to say 'equate' your inertia with some other object, this would make you stationary in that frame only.
Then making many such negations of inertia between reference frames would essentially be performing Lorentz boosts between reference frames, with infinite acceleration.
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