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03-08-2005
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#1 (permalink)
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Understanding
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linux becoming a gaming platform
The idea about linux not being a gaming OS are slowly dying out i think. I actually never knew how many games were out for it until i got into it. Especially the plug with faster loading times on a linux platform compared to windows it'll only be a matter of time i think before the online mob take it up to get the advantage is their fps games  there's even plans for linux lan parties, not to mention the reinvention of older games revamped with cutting edge 3D graphics, such as the early doom.
A couple of links.
http://www.hexus.net/content/reviews...VybF9wYWdlPTE=
http://www.linux-gamers.net/
Furthermore, 1 of the graphic monsters sounds like their actually hiring for linux driver writers  it's all good
http://sh.webhire.com/servlet/av/jd?...i=1502385&sn=I
Last edited by geko; 03-08-2005 at 10:57 AM..
Reason: terrible spelling
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03-08-2005
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#2 (permalink)
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¿42?
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Re: linux becoming a gaming platform
Quote:
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Originally Posted by geko
there's even plans for linux lan parties
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Plans? I was going to Quake Lan parties around 5 years ago. It was around the time I was running kernel 1.0.36...
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03-09-2005
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#3 (permalink)
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Dedicated Smart-ass
Location: Just before 0xAA55
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Re: linux becoming a gaming platform
Linux runs every Unreal, Doom and Quake made (maybe with an exception of doom 3, not sure), also games like Rune(never played it, but my friend is a fan) as well as any other imaginable game, from emulations (ps an atari emulator has recently come out for linux) to 3d billiards to simutrans(like simcity), glest 3d strategy that looks great, and all your windows games under cedega(HL2, WoW, Knights of the old republic, Battlefield 1942, Max Payne 2, GTA Vice City, Battlefield: Vietnam, WarCraft III, Diablo II, Half-Life, City of Heroes, Star Wars Galaxies, EverQuest, Jedi Knight 2)
enjoy 
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Microsoft, the leader in using innovative tactics to promote irksome experience, coupled with antiquated technology that's held together by a pyramid of makeshift afterthoughts.
Apple, the leader in using irksome tactics to promote innovative experience, coupled with an antiquated core that's enhanced by state-of-the-art afterthoughts.
Linux, the leader in not using any tactics to promote user-defined experience, coupled with state-of-the-art core enhanced by innovative afterthoughts.

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03-09-2005
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#4 (permalink)
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Understanding
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Re: linux becoming a gaming platform
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Originally Posted by C1ay
Plans? I was going to Quake Lan parties around 5 years ago.
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That just shows how n00b i am.
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03-09-2005
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#5 (permalink)
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Understanding
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Re: linux becoming a gaming platform
Linuz also runs doom3. What i think is really cool as well is that they make their own stuff up, such as is shown in this link from last man standing about a redesigned single and multiplayer doom3 > http://lms.d3files.com/images/LMS_PC...B_05_Page_.jpg
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03-09-2005
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#6 (permalink)
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Thinking
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Re: linux becoming a gaming platform
If there no civ, it cannot be called a true gaming platform.
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03-10-2005
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#7 (permalink)
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Dedicated Smart-ass
Location: Just before 0xAA55
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Re: linux becoming a gaming platform
Babbler, first of all there are games a lot like civ available for linux, second of all, civ was a decent game, but there are better strategy games out there than civ, thirdly Linux is a superior platform for anything, it is the game producers fault not to utilize it and lastly civ probably runs in cedega, and if not you can always just run it in WINE, in fact I'm almost 100% positive that it will, and be careful when you say "true gaming platform" the ignorance of game developers has nothing to do with the platform, and OpenGL is superior to DirectX in many ways, speed being the biggest one...
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Microsoft, the leader in using innovative tactics to promote irksome experience, coupled with antiquated technology that's held together by a pyramid of makeshift afterthoughts.
Apple, the leader in using irksome tactics to promote innovative experience, coupled with an antiquated core that's enhanced by state-of-the-art afterthoughts.
Linux, the leader in not using any tactics to promote user-defined experience, coupled with state-of-the-art core enhanced by innovative afterthoughts.

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03-23-2005
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#8 (permalink)
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Explaining
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Re: linux becoming a gaming platform
how do these gaming companies make money?
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03-24-2005
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#9 (permalink)
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Dedicated Smart-ass
Location: Just before 0xAA55
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Re: linux becoming a gaming platform
ok, i think what you are trying to ask is pretty obvious, but ok...
Big companies, like the ones who produce Unreal and Quake, distribute their product prebuilt, thus most of the time not revealing any code this allowing for licenses to be applied to their products, thus they can sell the licenses to make money, and if a game is good, rest asure linux people would be more than happy to buy it, not to say that there isnt cracking and keygenning, but nowhere near that in windowz (i mean extent of unwillingness to pay, not actual amount of apps cracked)(not all time, as some games are made by hackers who have the free time and the will to make them). There is still licensing fees and procedures in proprietary application developement for linux (apps such as cedega are not distributed under the GNU public license, but rather their own license).
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Microsoft, the leader in using innovative tactics to promote irksome experience, coupled with antiquated technology that's held together by a pyramid of makeshift afterthoughts.
Apple, the leader in using irksome tactics to promote innovative experience, coupled with an antiquated core that's enhanced by state-of-the-art afterthoughts.
Linux, the leader in not using any tactics to promote user-defined experience, coupled with state-of-the-art core enhanced by innovative afterthoughts.

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