Science Forums
User Name
Password
Science Social Network
home    members    help/rules    who is online    contact   

Go Back   Science Forums > Physical Sciences Forums > Physics and Mathematics
Become a science forums sponsor today
Reply
 
LinkBack Thread Tools
Old 08-01-2008   #1 (permalink)
Simon's Avatar
Thinking


 



Double monty - action at a distance?

This may mystify some.

Imagine two Monty Hall games taking place simultaneously on different sides of the world. The two games are completely independent.
Imagine you're a contestant in one of them.

There are three doors - two of them empty, one has a prize.
The host knows what's behind each door.
You pick a door.
The host eliminates an empty door from the remaining two.
You are asked whether you'd like to stick or swap.
You're aware of the familiar solution - that there is a 2/3 chance that the door you chose is empty and that the other has the prize.

Before you make your final decision, a phone call is made.
You are about to learn whether the contestant on the other side of the world chose the same* as you or the opposite**.

Depending on what you learn, does this knowledge in any way affect the odds of your game?

* same = you both picked an empty door or prize
** opposite = not the same

Last edited by Simon; 08-03-2008 at 11:56 AM.
Reply With Quote
Old 08-05-2008   #2 (permalink)
CraigD's Avatar
Creating

Hypography Staff Member
Administrator
Editor

 



Post Yes

What you learn from the phone call does change your expectation. It doesn’t, however, change the way you should play.

If you call reveals you chose the same, you know your probability of winning if you switch is 2/9, if you don’t switch, 1/9. If the call reveals you chose the opposite, your probability of winning if you switch is 4/9, if you don’t, 2/9

Regardless of what the call reveals, you should switch you guess after the host removes one of the doors you didn’t chose, as it multiplies you probability of winning by 2.

However, if the host always offers an incentive of, say, half the value of the prize to quit the game without choosing, you should accept the offer if the call revealed you chose the same, and reject it if it reveals you chose the opposite.

I determined the above empirically by modeling the different strategies for a large number of trials, not using analysis, because I am lazy, and computers are easy.

The MUMPS code, with results in comments (after ;s):
Code:
K W f C=1:1:100000 s R1=(3)+1,R2=(3)+1 s W=R1=R2,W(W)=W(W)+1 ;W(0)=66703 W(1)=33297
K W f C=1:1:100000 s R1=(3)+1,R2=(3)+1,R3=((R1=R2:1,1:2)),A=1,R3=R3-1 S:A=R1 A=A+1 S:A=R2 A=A+1 S:A=R1 A=A+1 s R1=R1#3+1 S:R1=A R1=R1#3+1 s W=R1=R2,W(W)=W(W)+1 ;W(0)=33257 W(1)=66743
K W f C=1:1:100000 s R1=(3)+1,R2=(3)+1,R3=((R1=R2:1,1:2)),A=1,R3=R3-1 S:A=R1 A=A+1 S:A=R2 A=A+1 S:A=R1 A=A+1 s R1B=(3)+1,R2B=(3)+1 s:(R1B=R2B)=(R1=R2) R1=R1#3+1 S:R1=A R1=R1#3+1 s W=R1=R2,W(W)=W(W)+1 ;W(0)=33363 W(1)=66637
K W f C=1:1:100000 s R1=(3)+1,R2=(3)+1,R3=((R1=R2:1,1:2)),A=1,R3=R3-1 S:A=R1 A=A+1 S:A=R2 A=A+1 S:A=R1 A=A+1 s R1B=(3)+1,R2B=(3)+1 s:(R1B=R2B)'=(R1=R2) R1=R1#3+1 S:R1=A R1=R1#3+1 s W=R1=R2,W(W)=W(W)+1 ;W(0)=66612 W(1)=33388
K W f C=1:1:100000 s R1=(3)+1,R2=(3)+1,R3=((R1=R2:1,1:2)),A=1,R3=R3-1 S:A=R1 A=A+1 S:A=R2 A=A+1 S:A=R1 A=A+1 s R1B=(3)+1,R2B=(3)+1 s R1=R1#3+1 S:R1=A R1=R1#3+1 s W=R1=R2,W(W)=W(W)+1 ;W(0)=33363 W(1)=66637
K W f C=1:1:100000 s R1=(3)+1,R2=(3)+1,R3=((R1=R2:1,1:2)),A=1,R3=R3-1 S:A=R1 A=A+1 S:A=R2 A=A+1 S:A=R1 A=A+1 s R1B=(3)+1,R2B=(3)+1 s R1=R1#3+1 S:R1=A R1=R1#3+1 s W=R1=R2,W((R1B=R2B),W)=W((R1B=R2B),W)+1 ;W(0,0)=22148 W(0,1)=44484 W(1,0)=11146 W(1,1)=22222
K W f C=1:1:100000 s R1=(3)+1,R2=(3)+1,R3=((R1=R2:1,1:2)),A=1,R3=R3-1 S:A=R1 A=A+1 S:A=R2 A=A+1 S:A=R1 A=A+1 s R1B=(3)+1,R2B=(3)+1 s W=R1=R2,W((R1B=R2B),W)=W((R1B=R2B),W)+1 ;                             W(0,0)=44291 W(0,1)=22433 W(1,0)=22245 W(1,1)=11031


----------------
Moderator: Computers and Technology; Medical Science; Science Projects and Homework; Philosophy of Science; Physics and Mathematics; Environmental Studies
Reply With Quote
Old 08-06-2008   #3 (permalink)
Simon's Avatar
Thinking


 



Re: Yes

Quote:
Originally Posted by CraigD View Post
What you learn from the phone call does change your expectation. It doesn’t, however, change the way you should play.

If you call reveals you chose the same, you know your probability of winning if you switch is 2/9, if you don’t switch, 1/9. If the call reveals you chose the opposite, your probability of winning if you switch is 4/9, if you don’t, 2/9[/code]
A curious and contradictory answer.

Firstly, what is your expectation before the phone call is made? Can I assume that we agree that it is 2/3 in favour of swapping? That's a crucial premise.

If so, then your probability figures in the second paragraph amount to no change. They translate to 2/3 in favour of swapping, regardless of what you learn.

However I contend that these figures are wrong and that it does make a difference what you learn about the other game.

Here is my solution:

Before the phone call is made, the odds are 2/3 you will get the prize by swapping and 1/3 you will get it by sticking

If you discover the other contestant chose the same as you, the probability of getting the prize goes up to 80% if you swap and down to 20% if you stick.

But if you find out the other contestant chose the opposite, the odds are 50/50.

Anyone disagree?
Reply With Quote
Old 08-06-2008   #4 (permalink)
CraigD's Avatar
Creating

Hypography Staff Member
Administrator
Editor

 



Post Yes, corrected

Quote:
Originally Posted by Simon View Post
A curious and contradictory answer.
My result was wrong, because my hastily written code incorrectly defined the “same” condition as “other player’s first choice the prize door”. When fixed, it agrees with Simon’s answer.

For the 3 door game, knowing if you’re the same or opposite doesn’t require a change from the usual “always change” strategy to have the best strategy, winning with probability about 67%. For games with more than 3 doors, the “change only if opposite” strategy is best. For example, for 4 doors, “always change” wins with about probability 38%, “change if opposite” 47%. For 10 doors, AC has about 11%, CIO 19%. For 100, AC about 1%, CIO 2%.


----------------
Moderator: Computers and Technology; Medical Science; Science Projects and Homework; Philosophy of Science; Physics and Mathematics; Environmental Studies
Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Monty Hall Problem Euclidean-Paradox Physics and Mathematics 9 05-09-2008 07:24 AM
Double Positives and Double Negatives LaurieAG Linguistics 23 02-28-2008 06:58 AM
The Four Card Trick - a variation on Monty Hall Simon Physics and Mathematics 0 01-23-2007 08:12 AM
Action at a distance; infamous Physics and Mathematics 20 12-02-2005 01:43 AM
The monty Hall problem Kent Physics and Mathematics 7 02-28-2005 08:56 AM


All times are GMT -8. The time now is 07:24 AM.

Hypography?

Hypography [n.]: A combination of "hyperlink" and "bibliography" - ie, a list of links to electronic documents. Comparable to discography and bibliography, but not cartography.

We have been online since May 2000, and aim to be the best place to find and share science-related content of all kinds.

Share the love!

Please add more science to your life. Use our RSS feeds on your blog, your portal, or your favorite feedreader!

Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 ©2008, Crawlability, Inc. Copyright © 2000-2008 Hypography
Part of the Hypography - Science for Everyone Network