Quote:
Originally Posted by Agen
And btw if I look at a speeding object I will see it "living" in slow motion. Well let's say that the speeding object is looking back at me - shouldn't he see the opposite - me "living" very fast? No he because relative to him I am the one speeding and in slow motion, but how can both observers see the other one in slow motion?
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Very-very confusing.
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Both observers see one another living in slow motion. It is confusing – or at least counter-intuitive.
There are many ways to clear up the confusion, which results, I believe, from a failure to appreciate that, when dealing with fast moving objects, they not only move fast, but go far, and when dealing with far distances, intuitive ideas like “at the same time” become more complicated.
Rather than learning to perceive the situation in terms a space-time coordinate transforms – a good approach, but not a quick nor easy one - you might try coming up with a simple model of how the 2 observers can “see” one another, then write everything of relevance about it in a table. For example:
Assume things work like this: The person on the rock and the person on the ship both have a simple stop-watches that read-out in seconds, and gadgets similar to a camera flash, but powerful enough to be seen at interplanetary distances. They also have notepads and pencils (or good memories) to note when they see each others flashes. The ship has a super-engine that accelerates it to 60% the speed of light in a fraction of a second. Each person agrees that he will trigger his flash every 60 seconds after the ship is launched, and recording the time on his watch when he sees the other’s flash. This gives them each a picture of how fast the other is living. When they’ve each sent and received four flashes, they’ll somehow compare results (how isn’t important – any sort of radio would work).
All we need know how to simulate this experiment is how to calculate the time dilation factor for a speed of .6 c,

, using the
Lorentz formula. The rest is just arithmetic, and gives a table like this:
Code:
Signal locations
Base- Ship- Base- Ship- Base- Ship- Base- Ship-
Base Ship Ship Ship Base Ship Base Ship Base Ship Base
time Time Loc. #1 #1 #2 #2 #3 #3 #4 #4
(s) (s) (ls) (ls) (ls) (ls) (ls) (ls) (ls) (ls) (ls)
0 0 0
60 48 36 0
75 60 45 15 45
120* 96 72 60 0 0
150 120* 90 90 30 90
180 144 108 60 60 0
225 180 135 105 15 45 135
240* 192 144 120 0 60 120 0
300 240* 180 180 120 60 60 180
360* 288 216 180 0 120 120
450 360* 270 270 210 30
480* 384 288 240 0
600 480* 360 360
Note that, to keep things simple, units of light-seconds (ls) are used for location measurements. A light-second is about 300,000,000 meters. An “*” next to the clock reading indicates when each flash signal is received.
Note that the table shows each observer sees the other living at exactly 50% normal speed. If they do the math to compensate for the time required for each signal flash to reach them, they’ll adjust that rate to 80%, but both will still see the other living in slow motion.
We left the 2 observers drifting apart at .6 c, never to be reunited. To really make sense of what’s going on, we need to extend the experiment a bit, and bring them back together. They’ll be able to compare clocks up close and personal, where we no longer need to pay attention to how they do it by tracking each signal passed between them. Depending on how they get back together, they’ll find that less time has passed on one watch than on the other, without any paradoxical difficulty deciding which one.
Expanding the table is left as an exercise to the reader. I recommend using the ship’s miracle motor reverse its velocity to .6 c in the opposite direction, then using it one more time to bring it to a dead halt back on the base rock (the calculations work out in nice whole numbers using a speed of .6 c).
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