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Old 03-14-2006   #41 (permalink)
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Re: Fractal Geometry of Nature

Quote:
Originally Posted by TheBigDog
Behold! The Fractalator!!! The battle is over. I am victorious over math. Thank you Pyrotex for your wise council....
Congratulations!!
:
:
:
You are most welcome BigDog!! I can't wait to open this puppy and see what it will do.


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Old 03-14-2006   #42 (permalink)
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Talking Re: Fractal Geometry of Nature

Quote:
Originally Posted by TheBigDog
...I want to accomplish with the second release.
-...to allow customization of the colors that are used. This will also set the number of iterations. ...
-...use more fractal formulas. Currently Mandelbrot only....
...
We are the Champions!
We are the Fractalizers!
Our balls are made of brass!
We can do Complex Math!

Well done, BigDog. It took me an HOUR to find where in God's hell MS kept their downloads of .Net. The THIRD thing I downloaded was apparantly the correct thing.

I like your interface very much. Being able to select how much zoom and how much move is a nice touch. Creating thumbnails until you get to where you want to go saves a bunch of time.

A word of advice about colors. Do not slave colors to the number of iterations. You will NEED iterations as high as 10,000 or more to achieve fine border detail. If you slave colors to that, then the colors around the MS [black] will all look alike, their shades will be so close. You will essentially have two-tone pix. You need to be able to select the number of colors independently. I find 64, 128 and 256 colors give the prettiest rainbow effects. I wish I had 512 as well. You may also want to select the color palatte independently.

The JAVA code I sent you does this. I defined six color palattes by building a 6 by 5 array. Each element of this array was a 1 by 3 array, which defined a color in RGB fashion. Each palatte was therefore a sequence of 5 colors, spanning four spectrums. All I had to do was pick the 5 colors I wanted in each palatte. The application then automatically does linear interpolation between those 5 colors to give me 4 smooth spectrums in each palatte. The application then just cycles through each of the sub-colors in the palatte chosen by menu.

Again...RAT ON, DUDE, RAT ON!!!!


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Old 03-14-2006   #43 (permalink)
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Re: Fractal Geometry of Nature

Hey!
What about all the work I did by mentioning all of this!??
I can't let you two take home ALL the glory...

Good Job Boys!
Drinks Are on Racoon


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Old 03-14-2006   #44 (permalink)
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Re: Fractal Geometry of Nature

Quote:
Originally Posted by Racoon
What about all the work I did by mentioning all of this!?? ...
Drinks Are on Racoon
Okay, let's not forget Racoon!
It was he who started this thread.
Let's drink all the booze that he can buy.
And then merrily go to bed!


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Old 03-14-2006   #45 (permalink)
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Re: Fractal Geometry of Nature

Quote:
Originally Posted by Pyrotex
A word of advice about colors. Do not slave colors to the number of iterations. You will NEED iterations as high as 10,000 or more to achieve fine border detail. If you slave colors to that, then the colors around the MS [black] will all look alike, their shades will be so close. You will essentially have two-tone pix. You need to be able to select the number of colors independently. I find 64, 128 and 256 colors give the prettiest rainbow effects. I wish I had 512 as well. You may also want to select the color palatte independently.

The JAVA code I sent you does this. I defined six color palattes by building a 6 by 5 array. Each element of this array was a 1 by 3 array, which defined a color in RGB fashion. Each palatte was therefore a sequence of 5 colors, spanning four spectrums. All I had to do was pick the 5 colors I wanted in each palatte. The application then automatically does linear interpolation between those 5 colors to give me 4 smooth spectrums in each palatte. The application then just cycles through each of the sub-colors in the palatte chosen by menu.
I am writing an interface to completely customize the colors that are used. I have a set hardcoded in right now. Once you have defined them you will indicate how many times you want to cycle through all of them as your number of iterations. So if you define a sequence of 57 colors with iterations set at 1 it will end at 57, with 58 being MS. If you set interations at 2 then it will look at 114 with 115 beign MS, and so on. I want to make it so the user can save color schemes too. That will do it for me for right now.

Bill


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Old 03-19-2006   #46 (permalink)
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Re: Fractal Geometry of Nature

Fractalator 2.0 is here. New feaures abound! 100% customizable colors. Save color schemes. Unlimited lists of saved fractals. Map indicates where you are on the fractal. Warning when you zoom near the point of distortion (limitation of double data type near 10^15 zoom). Unlimited "go back" feature. If you use it, please send me some feedback. The only additional feature I am contemplating is a movie maker for flying through fractals. But that is going to wait.

Now, on to the "Strange Numberator 1.0"! You will want tight socks for that one Turtle.

Bill
Attached Files
File Type: zip Fractalator.zip (23.1 KB, 31 views)


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Old 03-19-2006   #47 (permalink)
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Talking Re: Fractal Geometry of Nature

Quote:
Originally Posted by TheBigDog
Fractalator 2.0 is here. New feaures abound! 100% customizable colors. Save color schemes. Unlimited lists of saved fractals. Map indicates where you are on the fractal. Warning when you zoom near the point of distortion (limitation of double data type near 10^15 zoom). Unlimited "go back" feature. If you use it, please send me some feedback. The only additional feature I am contemplating is a movie maker for flying through fractals. But that is going to wait.

Now, on to the "Strange Numberator 1.0"! You will want tight socks for that one Turtle.

Bill
Fexplicative WOW!
I may need more than tight socks; no...I definately need more than tight socks. I'll dress down & meet you on the strange court coach.
The Fractalator is simply fantastic so far. I haven't tried all the features, but I found some interesting curves. If I'm not mistaken, people still make new pattern discoveries in the Mandlebrot set, so saving those unusual variations has merit.
Thanks Bill for your work & a tip o' the hat to your support crew.


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Old 03-19-2006   #48 (permalink)
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Thumbs up Re: Fractal Geometry of Nature

Way cool Mr. Bill!

I built something like this a long time ago both as an app like you have as well as a screen saver. I've been meaning to drag it out and get it running again. Some recommendations:
  • Use a mouse drag on the main panel to zoom: its not that hard to code and its way easier than the paradigm you've got.
  • You can do really fun things with cycling colors and different algorithms for generating them. When I last worked on mine you had rgb only, but direct access to color pallette cycling.
  • If you're gonna do interesting screen savers, you've got to do a loop of selecting random rectangles and then testing the current zoom level for "interestingness". Zooming into the black areas or the white areas are painfully boring!
  • It takes a minor amount of fiddling, but you can come up with more interesting designs by fiddling with basic Mandelbrot function: Benoit was trying to make the function as simple as possible, but there's *endless* numbers of interesting fractals that you can generate!
What did you code this in?

Math is pretty!
Buffy


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Old 03-20-2006   #49 (permalink)
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Re: Fractal Geometry of Nature

Quote:
Originally Posted by Buffy
Way cool Mr. Bill!

I built something like this a long time ago both as an app like you have as well as a screen saver. I've been meaning to drag it out and get it running again. Some recommendations:
  • Use a mouse drag on the main panel to zoom: its not that hard to code and its way easier than the paradigm you've got.
  • You can do really fun things with cycling colors and different algorithms for generating them. When I last worked on mine you had rgb only, but direct access to color pallette cycling.
  • If you're gonna do interesting screen savers, you've got to do a loop of selecting random rectangles and then testing the current zoom level for "interestingness". Zooming into the black areas or the white areas are painfully boring!
  • It takes a minor amount of fiddling, but you can come up with more interesting designs by fiddling with basic Mandelbrot function: Benoit was trying to make the function as simple as possible, but there's *endless* numbers of interesting fractals that you can generate!
What did you code this in?

Math is pretty!
Buffy
Thanks Buff!

I used vb.net. And I did some stretching in my knowledge for this little guzzie. I had thought about the drag to zoom (two applications that I have managed at work recently have that feature), but I don't know how to do it. I tried once before and gave up. I have a screen saver that I downloaded which I really enjoy, so I didn't go down that road. I am using ARGB colors. I understand what you are saying about rotating the color pallets, but I will leave that to the pros. I am just a humble hobbyist.

I am going to comment up the code as is and post it in my VB.Net thread. I welcome any feedback. You will probably cringe when you see how I beat this thing into working order. Thank goodness for fast computers, I don't need to make efficient code - although I try.

I plan on going back to this in a year or so and adding function for adjusting the fractal calculations and saving them. That was just too much for me right now. I limited myself to just so much screen space for controls on purpose to give myself some development scope. It had to fit to be included.

Bill


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Old 03-20-2006   #50 (permalink)
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Re: Fractal Geometry of Nature

Quote:
Originally Posted by TheBigDog
Fractalator 2.0 is here. New feaures abound! 100% customizable colors. Save color schemes. Unlimited lists of saved fractals. Map indicates where you are on the fractal. ...
BigDog,
I have to hand it to you. Excellent work.
Lotsa fun playing with it.
Well done.

Can't wait to see the source code.


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