Go Back   Science Forums > Help and Advice > Science Projects and Homework
Reply
 
LinkBack (2) Thread Tools
Old 12-08-2006   1 links from elsewhere to this Post. Click to view. #1 (permalink)
arkain101's Avatar
Creating


 



Not Ranked  0 score     
Relativity the Online Video Game

Video game with relativity



___I had an idea going recently about creating a video game, be it for console or for pc online, that displayed the concept of relativity, both as for education and entertainment.

___For example; On a console if you are play multiplayer games, sometimes you have up to 4 people all playing on the same tv screen. On this screen we a cross section that devides the screen into 4 squares, one designated for each player.



Now, if we used this setup and created a game that included special relativity effects, players could see the various dilations from various locations, of various frames!

___Yet, on an online pc game there could be thousands of players connected to the same world in a relativistic enviroment.


___The games purpose would be to teach science in one of the funnest ways possible for kids. Relativity scares average people out the room when they start seeing math equations and the strange concepts in it. Also to experience it for ourselves beyond a boring thought experiment!


Game Concept:


___The game concept would need to include space travel of course, but as for the games genre its open field. You could remain on earth all you wanted in the game, however with the opportunity to jump in a rocket that goes to space, not many players would stick around . The game would be designed around the idea of having a life in space where you could do many things, but be capable to travel the universe.

My own thoughts were to create a multi person selective game. That is First person view, outside first person, and other views of choice.

___The game would start you on the earth, in year ####. You start out as a character who needs to accomplish a few goals to gain the points/credits to become worthy to get into the main game. You would have choices like, to build your own customized spaceship capable of near the speed of light travel, to save up money to buy your own small ship. To save up money with friends and clans to buy a larger ship. Or to meet friends and join crews of already existing ships and crews that run it. and so forth.

___If you wanted to take on the task of building your own ship then it woudl go something liek this.
Eventually you get rewarded for you newbie efforts by doing some test launches into space. You being the Houstin control center, and having control of the rockets destiny aim it, put it in orbit. You would have to configure a correct weight setup, and power plant. Or if you wanted to take the easier route, you could earn credits to buy a pre-fabbed vehicle and go through a few simulators untill you feel confident to start up your Lightspeeding space ship and head out into the final frontier!! Hoping to god you dont crash it on your take off.

___Once in space the real point of the game would come into sight. The average player would not know what to expect about relativity effects . So your goal is to survive. Alot like the game Ultima Online. You need to find a career that you enjoy to gain wealth and success. These would include finding minning operations on mars or the moon. Engineering space stations. Engineering power mirrors that orbit the sun and direct sun energy to stations and other uses. You could go into reasearch to develope and design better ships and sell those parts to other online players.

___Meanwhile, societies amongst the players will form. A software program to build homes, and buildings of your own would be included. Groups of players would form organizations and sociteies on sections of their own planets. Building cities and armies. Or whatever interests them.

___The game would have very little limit of physics research. Players could learn about the equations and maths and use those to design new things. One would have to introduce a dynamic software that could be updated on demand, so players could create their new devices.

___Anyhow, once you get into the game and take your first trip into space, alot of the players might get some extremely confused looks on their face as they see time speeding up and slowing down as they view the many camera angles. An onboardship computer would be keeping track of the dilations:

Time dilation: |Frame # ____ |------|Frame # ____ |------|Frame # ____ |
Length dilation: |Frame # ____ |------|Frame # ____ |------|Frame # ____ |
Mass dilation: |Frame # ____ |------|Frame # ____ |------|Frame # ____ |

etc.


___Ships could include powerful telescopes that zoom in on other ships and planets and what have you. So you could observe relativistic affects all around you as things traveled fast, and as you travelled fast.


All in all I propse the game to be like Ultima Online except moder times, and the freedom to roam a universe.

___Of course we wouldnt want to wait around for days to get to certain destinations, so one would have to implement an auto pilot deal, that flies your ship to where you want to go, while your character can sleep in a "hi-tech sleep machine" almost like a cryogenic freezer. Or something to at least save the person time. However, if you happen to fly past a player who is hunting for travellers he may engauge you and force you to wake up.

___Some ships might require a crew of players...


Anyhow, this is just an opening thought, and what do you think of this idea?

Please add your own thoughts.

Last edited by arkain101; 12-08-2006 at 01:41 PM..
Reply With Quote
Old 12-11-2006   #2 (permalink)
skuzie's Avatar
Thinking


Location:
Canada
 
skuzie will become famous soon enoughskuzie will become famous soon enough
Send a message via MSN to skuzie Send a message via Skype™ to skuzie
 



Not Ranked  0 score     
Re: Relativity the Online Video Game

That sounds pretty cool! .. its original at least
Even having a 3d FPS with relativity in mind would be interesting and less in depth .. like if someone is approaching you they be blue-shifted .. or away from you red shifted. As you would look ahead of you, you would see things in the past since the light hasn't gotten to you yet. Your body mass would warp space-time and increase the pace at which time flows .. and all those goodies .. it would be interesting to experience this to say the least.
Reply With Quote
Old 12-11-2006   #3 (permalink)
pgrmdave's Avatar
Existing

Administrator

Location:
New Jersey
 
pgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to behold
Send a message via AIM to pgrmdave
 



Not Ranked  0 score     
Re: Relativity the Online Video Game

How about a normal FPS, but with the speed of light greatly reduced (to, say, merely 100mph), thus producing relativistic effects at 'normal' speeds?


----------------
Hypography Forum Administrator
Reply With Quote
Old 12-11-2006   #4 (permalink)
arkain101's Avatar
Creating


 



Not Ranked  0 score     
Re: Relativity the Online Video Game

Yea good ideas.

But who wants to go 100mph? I wanna go 300,000,000mph! crash into a rock in space and turn into a nuclear vaporization!! Or at least view that on a video game.

To say the least, a program that shows first hand interactive relativistic effects would be good to teach relativity and an overal fun experience.
Reply With Quote
Old 12-12-2006   #5 (permalink)
anglepose's Avatar
Questioning


Location:
in cardboard box
 
anglepose has a spectacular aura aboutanglepose has a spectacular aura aboutanglepose has a spectacular aura about
Send a message via MSN to anglepose
 



Not Ranked  0 score     
Re: Relativity the Online Video Game

Well tie it with my idea a bit....
you seem very keen to have people building there own ships so why not have a wikigame where people starting from a basic manual building up to a complex programmer. They program there own ships and parts of the game but have a governing set of rules eg relativity which people have to abide by and depending on your level in the game depends how much freedom you have within these rules and to add to the exitement have two teams against each other and trust me that doubles the thrill being a gaming addict myself. Ands the teaching would be in the math which people can veiw that govern these rules oh and if you wanted concept art/ graphics help give me a shout I am a* artist.


----------------
Only when the last tree has died and the last river been poisoned and the last fish been caught
Will we realise we cannot eat money.
Reply With Quote
Old 12-12-2006   1 links from elsewhere to this Post. Click to view. #6 (permalink)
arkain101's Avatar
Creating


 



Not Ranked  0 score     
Re: Relativity the Online Video Game

Relativity Video Game Impossible? Also, What is up with real reality?


I had some really interesting thoughts about this last night when I was considering how to create such a design.

I came to realise I dont think it is possible to do such a thing!

Please help if you see anything wrong with my logic but, something is interesting here.

No matter how I looked at the way to design a game with relativistic effects I could not find a way to do it without affecting the universal time of the game and affecting other players.

How can a player go into the future or observe time speed up in its surroundings without the game overall accelerating through time?

Also how can your players frame slow down in time to others without you being forced to see yourself in slow motion?

I came to realise you could cause a clock to slow down relative to other players without affecting the entire games universe, but you can not literally speed up or slow down someones time zone while remaining in first person view.

It appears that because you are physically not inside a moving frame inside the game you can not experience effects first hand, and problems arrise from this.

Considering this also provokes some interesting thoughts. For example, if you consider the game enviroment and how it can not be done as the real world works, and you see how the time must remain the same for all players or else someone is going to experience game manipulation from an observing view. That is there is no constant, and it doesnt seem to be able to be made in the game. That because of this, you can look at time dilation in relativistic effects from a bit of a new perspective.

If time can change relative to an observer than it appears time and space is independent amongst all frames of reference. The time and space for one frame is not the same time and space of another frame. Its almost as if, all frames are their own universe, if time can be observed to physically change inside other frames. IE, seeing people move faster, into the future. If you observed such a thing your time and your space is not shared with theirs, because their frame as we know would remain constant.

This is certaintly agrees with my theory of relativity, that there is no space, and there is no dimensions, only independent zero dimension frames of observatoin.

I am very intrigued by this what is your comments.

Last edited by arkain101; 12-12-2006 at 01:20 PM..
Reply With Quote
Old 12-12-2006   #7 (permalink)
anglepose's Avatar
Questioning


Location:
in cardboard box
 
anglepose has a spectacular aura aboutanglepose has a spectacular aura aboutanglepose has a spectacular aura about
Send a message via MSN to anglepose
 



Not Ranked  0 score     
Re: Relativity the Online Video Game

well i guess you could invent a machine to change the relavtive time for each user


----------------
Only when the last tree has died and the last river been poisoned and the last fish been caught
Will we realise we cannot eat money.
Reply With Quote
Old 12-12-2006   #8 (permalink)
arkain101's Avatar
Creating


 



Not Ranked  0 score     
Re: Relativity the Online Video Game

A machine? Like playing on a space ship? heh.

I find the fact that it is quite profound to consider an observer is there own universe perspective. It considers the idea of no space, which is what the theory I've been working on concludes.
Reply With Quote
Old 12-12-2006   #9 (permalink)
pgrmdave's Avatar
Existing

Administrator

Location:
New Jersey
 
pgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to beholdpgrmdave is a splendid one to behold
Send a message via AIM to pgrmdave
 



Not Ranked  0 score     
Re: Relativity the Online Video Game

Make it single player...that gets around a lot of the sticky situations.


----------------
Hypography Forum Administrator
Reply With Quote
Old 12-12-2006   #10 (permalink)
arkain101's Avatar
Creating


 



Not Ranked  0 score     
Re: Relativity the Online Video Game

Right, good thinking.

So apply this to reality. This life in this universe we all experience is a single player game. Everything else we observer is the cpu.

I can't think of a way to connect players (space-time) in one realm and have it work.

The same as here in real life. I can't prove there is space because I am stuck in my infinite now present moment. I can only feel myself and experience myself. Everything else is observation, that is my future, my time, but my frame is constant.

This may seem like a foolish comparison, but I think it does hold some integredry.

Last edited by arkain101; 12-12-2006 at 03:04 PM..
Reply With Quote
Reply

Bookmarks


LinkBacks (?)
LinkBack to this Thread: http://hypography.com/forums/science-projects-homework/9460-relativity-online-video-game.html
Posted By For Type Date
WWW.11-11.TV :: View topic - Interesting Accidental Conclusion Post #6 Refback 12-12-2006 05:04 PM
Hypography: Science for everyone This thread Refback 12-09-2006 12:24 AM

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
new conspiracy video GAHD Political sciences 32 05-19-2006 10:07 AM
new game republic-online.net flag Books, movies, games 0 02-19-2006 04:57 PM
Video Ipods alexander Computer Science and Technology 22 10-26-2005 11:28 AM
Cognitive Science Research at Indiana university-Online Game iuresearch Watercooler 1 07-08-2005 03:57 PM
Video Game Degree Anyone? C1ay Science News 2 04-13-2005 05:24 AM

» Advertisement
» Current Poll
Who's the sexiest man alive? Johnny Depp or Robert Pattinson?
Johnny Depp - 27.27%
3 Votes
Robert Pattinson - 0%
0 Votes
Someone else (please specify) - 45.45%
5 Votes
I'm too macho to think a guy is sexy - 27.27%
3 Votes
Total Votes: 11
You may not vote on this poll.


All times are GMT -8. The time now is 05:10 AM.

Hypography?

Hypography [n.]: A combination of "hyperlink" and "bibliography" - ie, a list of links to electronic documents. Comparable to discography and bibliography, but not cartography.

We have been online since May 2000, and aim to be the best place to find and share science-related content of all kinds.

Share the love!

Please add more science to your life. Use our RSS feeds on your blog, your portal, or your favorite feedreader!


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.2
Copyright © 2000-2009 Hypography
Part of the Hypography - Science for Everyone Network